I finally got around to figuring out how to use the in-editor screen capture tool, so I can record 60 FPS video now. Here’s a few gifs of what the game looks like at the moment. Now that I’m able to, I’ll be posting more of these in the future.



For the past few months I’ve been working on something new on the side. It’s a project that spun out of a really quick prototype I made in a weekend which, when I showed a few friends, I realised had some potential if it were fleshed out bit more.

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